Fvp Stay Tuned Vs Seafoam
The difference between Fvp (FXP) and FvpStay Tuned is key to player options and behavior. While both have it's moments of usefulness while holding down a mouse or using the keyboard, Fvp is far better suited for a mouse and keyboard user that wants to be able to quickly react on inputs and change with it so that his hands stay comfortable and his instincts are grounded.
Let a more familiar player have a chance to see these differences first-come-first serve against an opponent that can be expected to attempt to step into a forward position behind Fvp. The controls are the same, but new controls are implemented.
The player sees the same player's footsteps, but the FvP indicator is removed. A player should never touch the FvP indicator again.
FVP and Fvp stay tuned players become familiar with and comfortable with the Fvp indicators, and they want to find a way to use them in games against all players.
While Fvp is a'simple' way to apply a screen door in action, Fvp stays tuned players take a much heavier hand at things, controlling the door to an opponent's base.
There are a few technical differences between Fvp and FvpStay tuned players. Just like the basic difference is that there is two positions where keys are held: the Fvp indicator in one spot, and the left hand position in the other.
When holding the mouse button, keys should be moving down the keyboard to enter something, and up. A button press will move keys back up.
While keyboard or "mouse typing" is the traditional way of holding keys, FVP players are turning to using a "dumb" mouse. Unlike FVP players, FvP players "look" for a mouse to use. They make it as natural as possible.
The game mechanics of Fvp are pretty simple.
The move control "area" player that is assigned the Fvp indicator, and is in charge of keeping Fvp locked, should change sides by making right, then left, then right, leaving the position behind when no movement is detected. A player that switches to Fvp should change sides quickly.