Ludkins Collectables
Review Policy
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Uptime
Up since last week no issues has been reported.
So far, so good, apart from the mysterious, silent crash a week ago, which I can do nothing about....
We are hoping. Still no news though.
Thanks to everybody, for keeping the site updated, and continuing to support (as always) the game.
A few things..
Some things here!
NPCs (nigh on 8K now, and growing)
The game is pretty damn close to 8K (with a slight increase in game speed, and a nice increase in player count).
Players' stats: Everything has been recorded, so we have decided to post the totals
Final damage (all weapons, grenades and in some rare/special case cases more)
Final damage per player
Final Kill rate
Final Objective rate
Final Objets per player
Teamwork rate
Overall
And, after a week of rest, it seems like everything is OK (or as OK as it'll ever be), barring the occasional crash, and just occasionally a too fast or too slow game... No problems at all.
I have had one really weird bug, which might be resolved after some rest, but it left me uneasy, so I didn't actually look at the code.
Nevertheless, the game works okay, most of the times.
Still have a few issues to sort out...
But, while the game works, it is an achievement really, and there are no hard feelings while playing this game, or viewing your stats on the other consoles.
Hope that it will all be OK, and yes, after a week of rest, I am happy, and my game is showing nice quality.